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Abertay University
BA (Hons) Degree

Become a Digital Artist with CADA and Receive Your Degree from Abertay University
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Where Creativity Meets Credibility

At Copenhagen Academy of Digital Arts, we provide a comprehensive education in 3D Digital Art that empowers you to turn your creativity into an impactful career.

As a private education in Denmark, CADA's programme can't seek accreditation. However, we've crafted a strategic collaboration with Abertay University, allowing us to offer their accredited BA Hons in 3D Digital Arts.

This means you can enjoy the immersive, hands-on learning environment at CADA while earning an accredited BA Hons degree from Abertay University, recognised across the globe.

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Dual Enrolment, Single Commitment

How it works

When you join our 3D Digital Artist programme, you can choose to automatically enrol in the corresponding Abertay University programme. There's no need for you to manage two separate educational tracks or worry about additional enrolment steps. You will study exclusively with us at CADA, and upon fulfilling the programme exams, you’ll be awarded a diploma by CADA and a BA Hons degree by Abertay University.

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How to enrol

To qualify for the Abertay University programme, you need to meet the admission requirements for the 3D Digital Artist Programme and have a high school diploma with a grade point average (GPA) of 7 or above following the Danish Grade Scale.

Note that the GPA requirement is specific to the Abertay programme and not a prerequisite for the 3D Digital Artist programme.

The additional enrolment fee for the Abertay programme is 20,500 DKK (2,900 EUR), in addition to the tuition for the 3D Digital Artist programme. This extra cost is divided over 41 months, equating to an additional 500 DKK (70 EUR) per month.

Educational Programme

Semester Overview

Here you can find a brief overview of the education and the semesters. You can click into each semester to learn more about them.
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Foundation theory and practice

 

The students will be introduced to the fundamental subjects within 3D pipeline such as modelling, texturing, lighting, simulation, rigging, simple animation, rendering, as well as pre and postproduction. There are no exams in the 1st semester.

Topics covered
  • 3D Basics
  • Modelling I
  • Modelling II
  • Style Matching
  • Game Character

As part of the above-mentioned topics the following will be covered:

  • Pipeline Literacy
  • Productivity Literacy
  • Technical Literacy
  • Visual Literacy
  • Concept and Editorial Literacy
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Character animation and production

The students will be introduced to the fundamental subjects associated with producing 3D for narrative formats such as game worlds and animation short films. The semester is structured around project-oriented work.

Topics covered
  • Animation 1
  • World Creation
  • Environmental LookDev 
  • Short Film
  • Exam Prep

As part of the above-mentioned subjects the following will be covered:

  • Concept and Editorial Literacy
  • Game Literacy
  • Cinematography Literacy
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Mastering Theory and Practice I

The students will be advancing their knowledge in several specialized areas. Focus is on individual assignments.

Topics covered
  • Visual Understanding (2 ECTS)
  • Rigging II (5 ECTS)
  • Animation II (5 ECTS)
  • Hair and Fur (2 ECTS)
  • Procedural (8 ECTS)
  • Shading, lighting, and Rendering (3 ECTS)
  • XR production (5 ECTS)
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Mastering Theory and Practice II

The students will be advancing their knowledge in several specialized areas. Focus will be shifting between individual assignments and project-oriented work. In the end of the semester, the student will take on a 3-week individual project.

Topics covered
  • Sculpting (4 ECTS)
  • Shading, lighting, and rendering II (4 ECTS)
  • Virtual Production I (4 ECTS)
  • Film production (10 ECTS)
  • Individual project (8 ECTS)
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Game production

The students will expand their knowledge of game production through project-oriented work in collaboration with external partners, e.g. DADIU, The Danish Film School or Aalborg University. Subjects covered through the semester includes game pipeline, game production methodology, iterative and collaborative processes, game art and technology.

Topics covered
  • Game production
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Thesis

The students will explore a subject of their own choice throughout the semester in the framework of a thesis project. The project consists of a practical hand-in, a written hand-in and an oral defense.

Topics covered
  • Thesis project
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Internship

The students will intern in one or more relevant companies, enabling the student to apply his or hers skills in a professional environment. The semester is concluded with a hand-in of a showreel demonstrating the students work.

Topics covered
  • Internship

YOU MAY NEED TO KNOW

Frequently Asked Questions

Is the Abertay University BA (Hons) Programme Optional?

Yes. The decision to enrol in the Abertay Programme is entirely up to you.

Can I use my non-Danish high school degree GPA?

Yes. For assistance in recalculating your GPA to the Danish scale, please contact us.

Do I need to apply to both CADA and Abertay University?

 No, you only need to apply at CADA.

Will I have to travel to Scotland for the programme?

 No, your attendance is only required at CADA.

Is there an option for an exchange program with Abertay University?

We are currently working on facilitating an exchange program.

Can I participate in the graduation ceremony at Abertay University?

Yes, you are welcome to attend the ceremony at your own expense.