---
title: Free Blender 3D Bootcamp for Beginners | Live Online | CADA
description: Build your first 3D scene in 3 weeks, from Blender to Unreal Engine. Free live sessions for complete beginners, twice a week. Join any time.
---

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**/ FREE · ONLINE · LIVE**

# Blender 3D Bootcamp

Build your first 3D scene in three weeks, from an empty screen in Blender to walking around it in Unreal Engine.   
Free, live and made for complete beginners.

**6 live sessions · 60 minutes each · 2 evenings a week (CET) · Join any time**

[Sign up](https://cada-edu.com/3dbootcamp#signup)

## Never opened 3D software? Good.

The bootcamp is made for people starting from zero. You don't need drawing skills, a portfolio or paid software. Just curiosity and a computer.

You're in the right place if:

- You play games and wonder how their worlds are made
- You've thought about trying 3D but didn't know where to start
- You're thinking about studying 3D art and want to try it before paying for a course

![3D render of a bear made in Blender](https://cada-edu.com/hs-fs/hubfs/Bear_Render_TransBack.png?width=600&height=495&name=Bear_Render_TransBack.png "3D render of a bear made in Blender")

![Rabbit house scene made in Blender by a bootcamp student](https://cada-edu.com/hs-fs/hubfs/rabbit-house-in-blender.jpg?width=1000&height=563&name=rabbit-house-in-blender.jpg)

## One scene, start to finish

In each 3-week cycle, you build one small 3D scene: a handful of objects arranged to tell a little story. You model it, give it colours and materials, light it and render it. Then you bring it into Unreal Engine, one of the most widely used engines in games, and walk around it in first person.

You finish with:

- A rendered image of your scene that you can share
- Your scene running in a real game engine
- A clear picture of how 3D art for games is made

## Your 3-week roadmap

Two sessions a week. Each one builds on the last, so your scene grows step by step.

### 1. Blender basics and blockout

Find your way around Blender and sketch out the whole scene with simple shapes.

### 2. Modelling, part 1

Shape your first objects with a few core tools.

### 3. Modelling, part 2

Finish the objects and add small sculpted details.

### 4. Colours and materials

Prepare your models for texturing and give them colours and surfaces.

### 5. Light and render

Set up a camera and lighting, and render your first portfolio image.

### 6. Into Unreal Engine

Bring your scene into Unreal and walk around it in first person.

Session 6 needs a computer that can run Unreal Engine. If yours can't, your render from session 5 is your finished piece.

[Sign up](https://cada-edu.com/3dbootcamp#signup)

## Join any time without falling behind

A new cycle starts every three weeks, but you don't have to wait for it. Each session comes with a checkpoint file: the project as it should look at that step. Grab the file for the current session and build along with everyone else. You can go back to the earlier steps through the recordings or in the next cycle.

### A checkpoint file for every session

### Recordings of every session

### A new cycle every three weeks

## How it works

| **When** | Mondays and Thursdays, 20:00 CET. 60 minutes per session. |
| --- | --- |
| **Where** | Live online. When you sign up, you get the link and a calendar invite with every session. |
| **Cost** | Free |
| **Level** | No experience needed |
| **What you need** | A computer with Blender installed (free). For the last session, Unreal Engine (free), which is a large download and needs a more powerful computer. |

[Download Blender](https://www.blender.org/download/)  |  [Download Unreal Engine](https://www.unrealengine.com/download)

![AnaPortrait](https://cada-edu.com/hs-fs/hubfs/AnaPortrait-2.png?width=450&height=450&name=AnaPortrait-2.png)

## Meet your instructor

Ana Nikolovska is a 3D generalist with four years of professional and freelance experience creating game assets and environments.

Growing up, she always knew she wanted to be an artist, but struggled to find where her art belonged. That changed when she got into video games and realised she didn't just want to make art, she wanted to build worlds people could explore.

In the bootcamp, she helps beginners take their first 3D scene from blockout to final render.

## Made by bootcamp students

- ![Lego Robin Hood](https://cada-edu.com/hs-fs/hubfs/lego-robin-hood.jpg?width=1000&height=563&name=lego-robin-hood.jpg)
- ![Rabbit House in Blender](https://cada-edu.com/hs-fs/hubfs/rabbit-house-in-blender.jpg?width=1000&height=563&name=rabbit-house-in-blender.jpg)
- ![Treasure monster made in Blender](https://cada-edu.com/hs-fs/hubfs/treasure-monster.jpg?width=1000&height=563&name=treasure-monster.jpg)
- ![Rendered Japanese Temple in Blender](https://cada-edu.com/hs-fs/hubfs/rendered-japanese-temple-in-blender.jpg?width=1000&height=563&name=rendered-japanese-temple-in-blender.jpg)
- ![Chandelier rendered in Blender](https://cada-edu.com/hs-fs/hubfs/chandelier-rendered-in-blender.jpg?width=1000&height=563&name=chandelier-rendered-in-blender.jpg)
- ![Character design](https://cada-edu.com/hs-fs/hubfs/character-design.jpg?width=1000&height=563&name=character-design.jpg)
- ![Rendered white robot in Blender](https://cada-edu.com/hs-fs/hubfs/rendered-white-robot-in-blender.jpg?width=1080&height=1080&name=rendered-white-robot-in-blender.jpg)
- ![Mystical sword created in Blender](https://cada-edu.com/hs-fs/hubfs/mystical-sword-created-in-blender.jpeg?width=1920&height=1080&name=mystical-sword-created-in-blender.jpeg)
- ![Blades of chaos made in Blender](https://cada-edu.com/hs-fs/hubfs/blades-of-chaos-made-in-blender.jpeg?width=1920&height=1080&name=blades-of-chaos-made-in-blender.jpeg)

## What students say about the Bootcamp

“

***What stood out most to me was how projects that seemed impossible at first became doable with a little guidance. The bootcamp really improved both my skills and my confidence as a 3D artist.***

**Elena  
3D bootcamp student**

“

***Through the bootcamps, I significantly improved my Blender skills and became much more comfortable modelling more complex forms. The instructors are the best: approachable, supportive, and always willing to help.***

**Renan  
3D bootcamp student**

## Sign up

Sign up to get the link to the live sessions, a calendar invite with every session, and access to our Discord community.

Free. Unsubscribe any time.

[Sign up](https://cada-edu.com/3dbootcamp#signup)

## Want to go further?

The bootcamp gives you a first taste of how games are made. If you want to turn it into a career, our [Certificate Programme in 3D for Games](https://cada-edu.com/certificate-in-3d-for-games) is the next step. It's 60 weeks and fully online. The first term starts from zero, just like the bootcamp, and lets you try every discipline before you choose your specialisation. You don't need a portfolio to apply.

[Explore the Certificate Programme](https://cada-edu.com/certificate-in-3d-for-games)

## Frequently asked questions

Do I need any experience?

No. The bootcamp is made for people who have never opened 3D software.

Is it really free?

Yes. You don't need to enter any payment details.

Can I join in the middle of a cycle?

Yes. Download the checkpoint file for the current session and build along. You can catch up on the earlier steps through the recordings or in the next cycle.

What if I miss a session?

Every session is recorded, and the checkpoint files let you pick up from any step.

What do I need?

A computer with Blender installed, which is free. For the last session you need Unreal Engine, which is also free but needs a more powerful computer. If yours can't run it, you still finish with a rendered image of your scene.

Why Blender?

It's free and a good place to learn the basics. What you learn, like modelling, lighting and preparing models for texturing, carries over to the other software used in the industry.

How much time does it take?

Two 60-minute sessions a week, plus practice time if you want it.

Will I get feedback?

Yes. Share your work on Discord. The instructor reviews some submissions live at the end of each session and gives feedback on final renders posted in the showcase channel.

What comes after the bootcamp?

You can join another cycle and build a new scene. If you want to take 3D further, have a look at our [Certificate Programme in 3D for Games](https://cada-edu.com/certificate-in-3d-for-games).

## Learn with others on Discord

Between sessions, the bootcamp lives on our Discord server. Ask questions, share your progress and post your finished render. At the end of each session, the instructor reviews a few submissions live and gives feedback on final renders posted in the showcase channel.

[Join the Discord](https://discord.com/invite/7G9A3RhxGc)

---

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