What you will learn
The Online 3D Bootcamp will provide you with an introduction to 3D software such as Blender, Unreal Engine, and ZBrushCoreMini.
Through hands-on exercises, you will learn sculpting, modeling, texturing, and level designing.
Who is 3d bootcamp for?
- You are a beginner with an interest in 3D and CGI.
- You want to try out Blender, Unreal Engine, and ZBrushCoreMini alongside a teacher.
- You dream of a career within the game, film and entertainment industry
3D Bootcamp Programme
Our 3D Bootcamp covers sculpting, modeling, texturing, and level design.
You can join the classes in any order you want and even rewatch them for further practice.
The asset we model in bootcamp 2 will progress to bootcamp 3 for texturing and colouring. Later on, it will be taken into your level design during bootcamp 4 so you can see your asset in a game engine environment.
If you can't follow the classes in a chronological order, rest assured that we'll provide additional assets for you to use in your game engine with the help of Quixel.
Bootcamp 1
Sculpting
Bootcamp 2
Modeling
Bootcamp 3
Texturing
Bootcamp 4
Level Design
Dates and cycles
August Cycle | September Cycle | |
Sculpting | 7. Aug | 4. Sep |
Modeling | 14. Aug | 11. Sep |
Texturing | 21. Aug | 18. Sep |
Level Design | 28. Aug | 25. Sep |
Practical information
IMPORTANT: Make sure to download and install the required software on your PC before the 3D Bootcamp begins. This way, you'll be able to follow along with the instructor.
Download Blender | Download ZBrushCoreMini | Download Unreal Engine
Don't worry about missing a class! Our bootcamp is designed to accommodate drop-ins on any day without falling behind. Even if you couldn't make it to the first, second, or any subsequent class, you can easily join the the following class without feeling left out.