---
title: 3D Portfolio Course for Beginners | Blender & Unreal | CADA
description: Learn Blender and Unreal Engine from scratch, build a playable walking simulator and finish your first portfolio piece. Self-paced online course from €599.
---

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# BUILD YOUR FIRST 3D PORTFOLIO

 

**/ 3D PORTFOLIO ESSENTIALS · ONLINE COURSE**

Learn Blender and Unreal Engine, turn one idea into a finished 3D scene and a playable game, and plan the rest of your portfolio.

[Enrol Now](https://cada-edu.com/3d-portfolio-essentials#enrolnow)

[Skip Navigation](https://cada-edu.com/3d-portfolio-essentials#main_content-module-1-after-page-nav)

- [OVERVIEW](https://cada-edu.com/3d-portfolio-essentials#overview)
- [COURSE CONTENT](https://cada-edu.com/3d-portfolio-essentials#content)
- [PRICING](https://cada-edu.com/3d-portfolio-essentials#enrolnow)
- [FAQ](https://cada-edu.com/3d-portfolio-essentials#faq)

Jump to Section Jump to Section OVERVIEW COURSE CONTENT PRICING FAQ

### START

Any time

### FORMAT

Online, self-paced

### LEVEL

Beginner

### TOOLS

Unreal Engine & Blender

## Is This For Me?

This course is designed for beginners who want to take the first step into the world of 3D and build a portfolio. 

Whether you’re an artist new to 3D software or have some 3D skills but want a clear path to create strong portfolio pieces, this course will help you move forward.

**You'll fit if you want:**

- Guided teaching with Blender and Unreal Engine
- To learn how to build a strong portfolio
- To prepare for an art school application or a longer programme, such as our [Certificate Programme in 3D for Games](https://cada-edu.com/certificate-in-3d-for-games)

![](https://cada-edu.com/hs-fs/hubfs/class2023_group5_diorama_storyOfTheKraken_cam01_moody%20(1).jpeg?width=1748&height=1080&name=class2023_group5_diorama_storyOfTheKraken_cam01_moody%20(1).jpeg)

![](https://cada-edu.com/hs-fs/hubfs/Artwork/characterDesign/sorenHolm_gameCharacter_sisterOfBattle_02_Sinister-1.png?width=1920&height=1080&name=sorenHolm_gameCharacter_sisterOfBattle_02_Sinister-1.png)

## What You'll Achieve

By the end of the course you'll have:

- Learned the basics of Blender and Unreal Engine, from setup to rendering
- Built and exported a simple, playable walking simulator game
- Started assembling a complete portfolio and action plan for applying to art schools

## What You'll Achieve

By the end of the course you'll have:

- Learned the basics of Blender and Unreal Engine, from setup to rendering
- Built and exported a simple, playable walking simulator game
- Started assembling a complete portfolio and action plan for applying to art schools

![](https://cada-edu.com/hs-fs/hubfs/Artwork/characterDesign/sorenHolm_gameCharacter_sisterOfBattle_02_Sinister-1.png?width=1920&height=1080&name=sorenHolm_gameCharacter_sisterOfBattle_02_Sinister-1.png)

## Course Breakdown

8 modules, each ending with an assignment. At one assignment a week, that is about 8 weeks. You can go faster if you have more time.

1. ### 01. What is a Good Portfolio

   **Goal:** Introduce expectations and structure of portfolios for applying to games, animation and VFX schools.
   
     - Analyse successful portfolios and reflect on personal readiness
     - Draft a personalised portfolio plan
   
   **Outcome:** Plan for creating your own portfolio
2. ### 02. Introduction to 3D Tools

   **Goal**: Build technical foundation in Blender and Unreal Engine.
   
     - Complete guided exercises in Blender and Unreal
     - Understand the pipeline and the 3D tools
   
   **Outcome:** Modelled object in Blender, setup of basic Unreal scene
3. ### 03. Concept Development

   **Goal:** Create a strong 2D concept to guide your 3D work.
   
     - Create thumbnail ideas, gather reference and develop a strong visual concept
     - Create call-out sheets and prepare for creating a 3D scene
   
   **Outcome:** Mood board, Sketches, Concept and Call-Outs
4. ### 04. 3D Modelling and Scene Construction in Blender

   **Goal:** Develop the 3D project from sketch over block-out to clean, production-ready model.
   
     - Apply proper modelling techniques and prepare for texturing
     - Learn to work with strong composition and apply it to your scene
   
   **Outcome:** Complete 3D block-out, refined models and a strong scene lay-out
5. ### 05. Lighting, Texturing & Rendering

   **Goal:** Finalise the 3D work visually using materials, lighting, and renders.
   
     - Apply materials and set up lighting
     - Understand lighting and rendering parameters
   
   **Outcome:** Two or more final renders and/or turntables, portfolio-ready images
6. ### 06. Real-Time 3D in Unreal Engine

   **Goal:** Showcase finished work using Unreal
   
     - Import 3D models into Unreal Engine
     - Light and render using Unreal Engine
   
   **Outcome:** Unreal scene/screenshots/video
7. ### 07. Simple Unreal Engine Game

   **Goal:** Take your Blender Model and create a walking simulator
   
     - Prepare and export your UE project
   
   **Outcome:** An executable walking simulator
8. ### 08. Portfolio Assembly & Final Review

   **Goal:** Bring all assets together in a clean, cohesive portfolio section.
   
     - Apply editorial layout; finalise visual sequence
     - Prepare portfolio roadmap
   
   **Outcome:** Final portfolio piece and a plan for developing the rest of your portfolio.

[Enrol Now](https://cada-edu.com/3d-portfolio-essentials#enrolnow)

## Why This Course

### BUILT FOR BEGINNERS

No 3D experience needed. You start with the basics of Blender and Unreal Engine and build from there.

### ONE PROJECT, START TO FINISH

Each module ends with an assignment that builds on the last, so one idea becomes a finished 3D scene and a playable walking simulator.

### BLENDER AND UNREAL ENGINE

You model your scene in Blender, then bring it into Unreal Engine to light it and turn it into a playable game.

### A PLAN FOR YOUR PORTFOLIO

The last module shows you how to present your work and plan the rest of your portfolio, for an art school application or a longer programme.

## Choose your plan

**7-day money-back guarantee:** if the course is not for you, tell us within 7 days and we refund you in full.

You can move to a higher tier at any time. You pay the difference between the two tiers plus 15%.

### Group Mentorship

€599 one-time

What you get:

- Full Course Access
- CADA Community
- Certificate of Completion
- Live Group Feedback
- 1:1 Portfolio Guidance

[Enrol Now](https://learn.cada-edu.com/payment?product_id=3d-portfolio-essentials-advanced)

### Personal Mentorship

€1,249 one-time

All Group Mentorship features, plus:

- Individual Feedback on Your Modules

[Enrol Now](https://learn.cada-edu.com/payment?product_id=3d-portfolio-essentials-pro)

### Intensive Mentorship

€1,999 one-time

All Personal Mentorship features, plus:

- 8 Live 1:1 Calls With Your Mentor

[Enrol Now](https://learn.cada-edu.com/payment?product_id=3d-portfolio-essentials-intensive-mentorship)

Group Mentorship

Personal Mentorship

Intensive Mentorship

## Features

 Full course

 Every video lesson, note and assignment brief, with lifetime access from the day you enrol, including any future updates to the course.

 Community (peer Q&A)

 Access to CADA's community to share work, ask questions and learn alongside other students and working artists.

 Certificate of completion

 A certificate of completion awarded when you finish the course.

 Live group feedback

 A live online session once a week, in the late afternoon or early evening (Central European Time), where a mentor critiques submitted student work on screen and answers questions. Submit your own work and learn from watching others get critiqued. Included for your first 4 months, and every session is recorded so you never miss one.

 Portfolio guidance 1:1 session

 A one-on-one video call with a CADA mentor, about 45 minutes, taken within your first 4 months. It focuses on your portfolio and next steps: which pieces to build, how to present your work, and how to approach applications or first jobs.

 Individual feedback on your modules

 Each time you finish a module within your first 4 months, a CADA mentor reviews its assignment and sends back one recorded or annotated critique. Personal feedback on your own work, not only in the group sessions.

\-

 8 live 1:1 calls with your mentor

 Eight one-on-one video calls of about 45 minutes with a CADA mentor, booked when it suits you within your first 4 months. Go through your work in real time, ask anything, and plan your next steps.

\-

\-

## Counts towards the Certificate Programme

Enrol in the Certificate Programme in 3D for Games within 12 months, and the full course fee comes off your tuition (up to €2,000).

[Explore the Certificate Programme](https://cada-edu.com/certificate-in-3d-for-games)

## Frequently Asked Questions

Who is this course designed for?

Beginners who want to take their first step into 3D and build a portfolio. It also suits artists who know some 3D but want a clear path to finished portfolio pieces.

Do I need any prior experience or knowledge?

No prior experience is required.

What software and tools will I need?

A computer that can run Blender and Unreal Engine. Both are free. Unreal Engine is a large download and needs a more powerful computer than Blender.

How long is the course, and is it self-paced?

The course is self-paced and the time it takes depends on your skill level and the effort you put into your assignments. There are no strict deadlines. Each of the 8 modules ends with a hand-in assignment. You can get feedback on your assignments during your first 4 months: weekly live group feedback on every tier, plus individual feedback on each module you finish with Personal or Intensive Mentorship.

At one assignment a week, you finish in about 8 weeks.

If you complete 2 to 3 assignments a week, you can finish in 3 to 4 weeks.

Is it live or on demand?

The lessons are on demand, so you watch them when it suits you. With any mentorship tier, you also join a weekly live group feedback session online for your first 4 months, held in the late afternoon or early evening (Central European Time). Every session is recorded, so you can catch up if you miss one. Unsure if that fits where you live? Ask us before you enrol.

With Intensive Mentorship, your eight 1:1 calls are not tied to that time slot. You book them with your mentor at times that suit you both.

When can I start?

Any time. You get access to the course as soon as you enrol.

How long do I have access to the course?

You have lifetime access from the day you enrol, on every tier. That covers every video lesson, note and assignment brief, including any future updates to the course. Feedback is included for your first 4 months.

Is the course taught in English?

Yes.

Is there any certification provided at the end of the course?

Yes. When you complete the course, you receive a certificate of completion.

Does this course count towards the Certificate Programme?

Yes. If you enrol in the Certificate Programme in 3D for Games within 12 months of buying this course, the full course fee comes off your tuition, up to €2,000 in total.

Fees from more than one eligible course can be combined up to that amount, and upgrade payments count too. It works with any payment plan, and the credit comes off the tuition, not the EUR 335 registration fee. The credit is applied when you enrol and cannot be paid out or refunded.

Can I upgrade to a higher tier later?

Yes. You can move from Group Mentorship to Personal or Intensive Mentorship, or from Personal to Intensive Mentorship, at any time. You pay the difference between the two tiers plus 15%.

## Still Not Sure if You're Ready?

Start with our [free 3D Bootcamp](https://cada-edu.com/3dbootcamp). Over three weeks of live sessions, twice a week, you build your first 3D scene in Blender.

No experience needed, and it's completely free.

[Join 3D Bootcamp](https://cada-edu.com/3dbootcamp)

[Enrol Now](https://cada-edu.com/3d-portfolio-essentials#enrolnow)

---

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